Hue @ NVIDIA GPU Technology Conference (March 17 - 20, 2015)

Are you planning to attend at the NVIDIA GPU Technology conference in San Jose, CA, next week? Don't miss Hue's talk by our EVP Strategy & Alliances, Michele (Mik) Isernia, Thursday, March 19 at 2:00PM-2:25PM, room 210E. 

Hue's Talk: Game Engine Technology to Build Advanced Scientific Software Applications

HueSpace is the only game engine for scientific computing, combining lightning fast computation on GPUs and CPUs with state of the art domain-oriented, multi-dimensional visualization and intelligent data handling of E&P data in an all-in-one, easy-to-use toolkit. Applications that rely on HueSpace benefit from unparalleled interactivity & scalability. The HueSpace Core Engine defines a scalable Object Model, which it then uses to implement an event-driven, multi-threaded dataflow architecture. It does this by efficiently managing the interaction between the Data, Compute, and Visualization systems to deliver exceptional application and system performance, with little to no limitations as far as data size. HueSpace truly realizes NVIDIA's Visual Computing for Science.

Day: Thursday, March 19, 2015
Time: 2:00PM - 2:25PM
Location: Room 210E

For the full conference schedule, please see the NVIDIA conference website

Get in Touch

If you want to set up a meeting with us during the conference, get in touch with Mik via his LinkedIn profile.

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